Archive for May, 2005

Swashbuckler

Saturday, May 14th, 2005
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(Modified Rake from Arena of Thyatis)

  • Prime Requisite: Dexterity. Other Requirements: Strength 9, or better.
  • Experience Bonus: 5% for Dexterity 13-15; 10% for Dexterity 16-18.
  • Hit Dice: 1d6 per level up to 9th level. Starting with 10th level, +2 hp per level and
  • Constitution adjustments no longer apply.
  • Maximum Level: 36.
  • Armour: Leather armour only; shield not permitted; a dagger (main-gauche) may be used in the off-hand, which will improve the Swashbuckler’s Armour Class by one, exactly like a shield.
  • Weapons: Any one-handed melee weapon; any thrown missile weapon (hand axe, dagger, rock, net, etc.)
  • Special Abilities: At 1st level – Open Locks, Climb Walls, Move Silently, Hide in Shadows, and Dodge. Fighter Combat Options at higher levels. Bonus to Charisma.

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