Swashbuckler
Saturday, May 14th, 2005(Modified Rake from Arena of Thyatis)
- Prime Requisite: Dexterity. Other Requirements: Strength 9, or better.
- Experience Bonus: 5% for Dexterity 13-15; 10% for Dexterity 16-18.
- Hit Dice: 1d6 per level up to 9th level. Starting with 10th level, +2 hp per level and
- Constitution adjustments no longer apply.
- Maximum Level: 36.
- Armour: Leather armour only; shield not permitted; a dagger (main-gauche) may be used in the off-hand, which will improve the Swashbuckler’s Armour Class by one, exactly like a shield.
- Weapons: Any one-handed melee weapon; any thrown missile weapon (hand axe, dagger, rock, net, etc.)
- Special Abilities: At 1st level – Open Locks, Climb Walls, Move Silently, Hide in Shadows, and Dodge. Fighter Combat Options at higher levels. Bonus to Charisma.























(4.75 out of 5)
(4.10 out of 5)
