Handling Poison
Thursday, May 3rd, 2001Provides a system for handling poisons that can be as complicated or as simple as desired.
Character Class Variations
Thursday, June 8th, 2000This is based on the idea that players and the DM will build characters for a story line, not just to suit their gaming needs. In other words, characters should have some panache or style of their own. This means the items below are not rules but rather suggestions on how one might play his [...]
Exotic Weapon Chart
Thursday, September 23rd, 1999Katar 1d4+1 melee only, enc 20
Hooked Net 1d4 10′ diameter, struggle=damage, saves -2
Chain Net nil 10′ diameter, saves -6, enc x2
Shurikin [...]
Magic Item Tables
Thursday, September 9th, 1999 (1 in 20 chance of being cursed)
Notes:
Hold Person on hit: operates just like the spell, but there is no -2 penalty to save
Flame and lightning arrows turn into a bolt of flame or lightning when fired,doing 2d6 dmg.
Leech arrows do 1 hp/round after the initial strike until the arrow is removed or healing [...]


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