Michael Wallace

About

Michael Wallace is an author at Heroes Only.

Articles by Michael Wallace

Swashbuckler

Saturday, May 14th, 2005

(1 votes, average: 5.00 out of 5)
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(Modified Rake from Arena of Thyatis)

Prime Requisite: Dexterity. Other Requirements: Strength 9, or better.
Experience Bonus: 5% for Dexterity 13-15; 10% for Dexterity 16-18.
Hit Dice: 1d6 per level up to 9th level. Starting with 10th level, +2 hp per level and
Constitution adjustments no longer apply.
Maximum Level: 36.
Armour: Leather [...]

Half-orc

Friday, November 23rd, 2001

(2 votes, average: 3.00 out of 5)
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Prime Requisite: Strength. Other Requirements: Constitution 9, or better.
Experience Bonus: 5% for Strength 13-15; 10% for Strength 16-18.
Hit Dice: 1d8 per level up to 9th level. Starting with 10th level, +2 hp per level and Constitution adjustments no longer apply.
Maximum Level: 12 [...]

Ranger

Tuesday, June 26th, 2001

(4 votes, average: 4.25 out of 5)
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Upon reaching 9th level, a Neutral traveling fighter may elect to become a Ranger. The following requirements must be met:

The character must live in a wild location. Rangers do not live in cities and they rarely visit them. Rangers will occasionally pay visits to the nearby village [...]

Modified Mystic or Monk

Monday, June 25th, 2001

(2 votes, average: 4.00 out of 5)
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Modified Mystic and Monk from Dragon Magazine 09/1981

Prime Requisite: Strength and Dexterity. Other Requirements: Wisdom 9, or better.
Experience Bonus: 5% for Strength or Dexterity 16-18; 10% for Strength and Dexterity 16-18.
Hit Dice: 1d6 per level up to 9th level. Starting with 10th [...]

Druid Spell List

Saturday, June 23rd, 2001

(3 votes, average: 3.67 out of 5)
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First Level

Cure Light Wounds (Cleric 1)
Detect Danger
Faerie Fire
Locate
Predict Weather
Purify Food and Water (Cleric 1)

Second Level

Heat Metal
Obscure
Produce Fire
Snake Charm (Cleric 2)
Speak With Animal (Cleric 2)
Warp Wood

Third Level

Elf Spell List

Saturday, June 23rd, 2001

(1 votes, average: 5.00 out of 5)
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First Level

Charm Person (MU 1)
Detect Magic (MU 1)
Light (MU 1)
Locate (Druid 1)
Predict Weather (Druid 1)
Read Languages (MU 1)
Read Magic (MU 1)

Second Level

Continual Light (MU 2)
Detect Evil (MU 2)
Entangle (MU 2)
ESP (MU 2)
Locate Object (MU 2)
Obscure (Druid 2)
Warp Wood (Druid 2)