Category - Equipment
New Weapon System
Saturday, June 23rd, 2001This system is based on the premise that characters may try to use weapons either 1 handed or 2 handed.
Exotic Weaponry
Saturday, June 23rd, 2001This is an update of the previous exotic weapons chart.The new weapon chart is partly based on more official rules. Morning Star and Flail are both weapons in original D&D that somehow got left out of the Cyclopedia. Broadsword is taken from AD&D where it is 2d4. Rapier stats are also from original D&D described [...]
Exotic Weapon Chart
Thursday, September 23rd, 1999Katar 1d4+1 melee only, enc 20
Hooked Net 1d4 10′ diameter, struggle=damage, saves -2
Chain Net nil 10′ diameter, saves -6, enc x2
Shurikin [...]
Magic Item Tables
Thursday, September 9th, 1999 (1 in 20 chance of being cursed)
Notes:
Hold Person on hit: operates just like the spell, but there is no -2 penalty to save
Flame and lightning arrows turn into a bolt of flame or lightning when fired,doing 2d6 dmg.
Leech arrows do 1 hp/round after the initial strike until the arrow is removed or healing [...]






