Aballin

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Climate Temp/Trop
Terrain Subterranean
Frequency UC
Organization Solitary
Activity Cycle Any
Diet Omnivore
Intelligence 8-10
Treasure I
Alignment N
No. Appearing 1-4
Armor Class 4
Movement 6, Sw 15
Hit Dice 3
THAC0 17
No. of Attacks 1
Damage
Special Attacks TRUE
Special Defenses FALSE
Magic Resistance 0
Size L
Morale 13-14
XP Value 270
Type Monster
Campaign General
Other Names
Sources FFMC
Page MAI

Description

living water, no lang, indistinguishable from normal water, can change structure to gelatinous creature, if att is success victim begins to drown, dmg by +1 blunt, edged no dmg & 25% hitting trapped victim, immune: cold, fire, elect, poison, illusion & paralysis, water to dust save vs death or die, lower water save or release victim

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