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Random Encounters

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Posted by Angelo on May 23, 2001

Roll 1d20 per day to determine if there is an encounter on that day.
Roll 2d10 to determine the encounter below.
10% chance of bad weather when the encounter occurs.

2d10 Trail/Road (6 out of 20) Normal/Grass (4 out of 20) Forest (5 out of 20)
2 Adventurer Tornado Adventurer
3 Goblin Adventurer Dryad
4 Orc Blink Dog Forest Giant
5 Freeman Thoul Brownie/Sprite
6 Peasant Merchant Forest Baboon
7 Halfling Tiger Beetle Wolf
8 Bandit Hobgoblin Woodcutter
9 Traveller Berserker Bandit
10 Wilderness Table Riding Horse Kobold/Goblin
11 Wilderness Table Animal Elf
12 Merchant Nomad Animal
13 Berserker Draco Lizard Orc
14 Guard Patrol Ogre Boar
15 Dwarf Boar Giant Bee/Robber Fly
16 Elf Wolf Crab Spider
17 Ogre Crab Spider Insect Swarm
18 Troglodyte Troll Centaur
19 Animal Insect Swarm Minotaur
20 Kobold Wyvern Green Dragon

2d10 Desert (2 out of 20) Swamp (5 out of 20) Mountain (3 out of 20)
2 Adventurer Adventurer Adventurer
3 Sandstorm Medusa Rockslide
4 Manticore Panther Troll
5 Nomad Robber Fly Giant Ant
6 Gecko Lizard Displacer Beast Hill Giant
7 Draco Lizard Gecko Lizard Cave Bear
8 Crab Spider Draco Lizard Mountain Lion
9 Tarantella Wight Rock Baboon
10 Giant Scorpion Ghoul Hobgoblin
11 Giant Centipede Lizardman Ogre
12 Snake Insect Swarm Orc
13 Giant Ant Snake Gnoll
14 Oil Beetle Gnoll Harpy
15 Tiger Beetle Hydra Snake
16 Hobgoblin Quicksand Stone Giant
17 Horned Chameleon Giant Toad Gnome
18 Tuatara Lizard Zombie Manticore
19 Cockatrice Gorgon Cyclops
20 Blue Dragon Black Dragon Red Dragon

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Last modified on June 18, 2007

Topics: Beastiary |

One Response to “Random Encounters”

  1. Thyr Says:
    September 28th, 2007 at 9:38 pm

    I say roll 1d20 per day to keep the monsters away.

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